Speedster
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Speedster - PL 10

Strength 2, Stamina 2, Agility 2, Dexterity 2, Fighting 2, Intellect 0, Awareness 1, Presence 1

Advantages

All-out Attack, Defensive Roll 3, Evasion 2, Improved Critical 3: High Speed Punch: Strength-based Damage 8, Improved Initiative 5, Luck 2, Move-by Action, Power Attack, Uncanny Dodge

Skills

Acrobatics 2 (+4), Athletics 6 (+8), Close Combat: Unarmed 6 (+8), Deception 2 (+3), Expertise: Physics 2 (+2), Perception 8 (+9), Ranged Combat: Thrown 6 (+8), Technology 6 (+6)

Powers

Fast Defense: Enhanced Trait 26 (Traits: Dodge +13 (+15), Parry +13 (+15))

Speed Immunities: Immunity 2 (Environmental Condition: Heat Friction, Suffocation: Low Air)

Super Speed Effects

  • Air Control: Cone Area Move Object 10 (25 tons; Cone Area: 60 feet cone; Reduced Range: close)
    • High Speed Punch: Strength-based Damage 8 (DC 25, Advantages: Improved Critical 3; Accurate: +2, Multiattack)
    • Speed Movements: Movement 10 (Safe Fall, Sure-footed 5, Wall-crawling 2: full speed, Water Walking 2; Limited: Must be Moving)
    • Speed Up Healing: Healing 4 (Energizing, Persistent, Restorative, Stabilize)
    • Stunning Punch: Affliction 10 (1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Multiattack)
    • Vacuum: Burst Area Suffocation 10 (DC 20; Burst Area: 30 feet radius sphere; Limited: Must Be Moving, Reduced Range: close, Unreliable (5 uses))
    • Vibration: Insubstantial 4 (Incorporeal; Precise; Limited: Must be Moving)

Super-Speed
Invisibility: Invisibility 4 (Total concealment from all visual senses; Limited: Must be Moving, Passive)
Quickness: Quickness 5 (Perform routine tasks in -5 time ranks)
Speed: Speed 13 (Speed: 16000 miles/hour, 30 miles/round, Advantages: Evasion 2, Improved Initiative 5, Uncanny Dodge)

Offense

Initiative +22

  • Air Control: Cone Area Move Object 10 (DC 20)
  • Grab, +8 (DC Spec 12)
  • High Speed Punch: Strength-based Damage 8, +10 (DC 25)
  • Stunning Punch: Affliction 10, +8 (DC Fort 20)
  • Throw, +8 (DC 17)
  • Unarmed, +8 (DC 17)
  • Vacuum: Burst Area Suffocation 10 (DC Fort 20)

Complications

Enemy
Identity

Languages

Native Language

Defense

Dodge 15/2, Parry 15/2, Fortitude 10, Toughness 5/2, Will 10

Power Points

Abilities 24 + Powers 82 + Advantages 8 + Skills 19 (38 ranks) + Defenses 17 = 150

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