Longinus / Centurion

Longinus - PL 11

Strength 3, Stamina 5, Agility 5, Dexterity 3, Fighting 12, Intellect 2, Awareness 4, Presence 2

Advantages

Accurate Attack, All-out Attack, Assessment, Benefit, Wealth (well-off), Connected, Contacts, Defensive Roll 3, Diehard, Equipment 3, Fast Grab, Fearless, Grabbing Finesse, Great Endurance, Hide in Plain Sight, Improved Aim, Improved Critical 2: Unarmed, Improved Critical 4: Combat Mastery, Improved Critical 4: Spear of Longinus, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Initiative 2, Improved Smash, Improved Trip, Inspire 3, Instant Up, Interpose, Jack-of-all-trades, Leadership, Move-by Action, Power Attack, Precise Attack (All) 4, Prone Fighting, Quick Draw, Ranged Attack 7, Redirect, Takedown, Trance, Weapon Bind, Weapon Break, Well-informed

Skills

Athletics 10 (+13), Close Combat: Grab 3 (+15), Close Combat: Spear Strike: Strength-based Damage 2 1 (+13), Close Combat: Unarmed 4 (+16), Deception 8 (+10), Insight 10 (+14), Intimidation 8 (+10), Investigation 4 (+6), Perception 10 (+14), Ranged Combat: Heavy Pistol 6 (+9), Ranged Combat: Spear Throw: Strength-based Damage 2 3 (+6), Ranged Combat: Throw 2 (+5), Sleight of Hand 4 (+7), Stealth 8 (+13), Treatment 4 (+6), Vehicles 6 (+9)

Powers

Cursed to Walk the Earth

  • Immortality: Immortality 20 (Return after 3 seconds; Innate)
  • Immunity: Immunity 3 (Aging, Disease, Poison)
  • Regeneration: Regeneration 20 (2 per round; Innate, Persistent)

Combat Mastery

  • Gladius Strike: Strength-based Damage 1 (Easily Removable, DC 19, Advantages: Improved Critical 4; Multiattack, Penetrating 3)
  • Martial Strikes (Advantages: Improved Critical 2; Multiattack)

Spear of Longinus (Easily Removable)
Spear Abilities
* Banishment: Movement Attack 10 (Dimensional 3: any dimension, 50 lbs., Extra Ranks 7, DC 20; Attack: Parry, Linked: Spear Strike: Strength-based Damage 2; Limited: Home Dimension Only)
* Deflection: Deflect 14 (Redirection, Reflect; Reduced Range: close)
* Dispel Magic: Nullify 8 (Counters: Magic, DC 18; Broad, Simultaneous; Reduced Range: close)
* Spear Strike: Strength-based Damage 2 (Easily Removable (indestructible), DC 20, Advantages: Improved Critical 4; Affects Insubstantial 2: full rank, Dimensional 3: any dimension, Incurable, Innate, Multiattack, Penetrating 7, Reach (melee): 5 ft.)
* Spear Throw: Strength-based Damage 2 (Easily Removable (indestructible), DC 20; Affects Insubstantial 2: full rank, Feature: Returns, Increased Range: ranged, Incurable, Penetrating 7; Diminished Range)

  • Supernatural Immunity: Immunity 20 (Very Common Descriptor: Magic)
  • True Sight: Senses 16 (Accurate: Detect Supernatural, Awareness: Supernatural / Magic, Counters All Concealment: True Sight, Counters Illusion: True Sight, Detect: Supernatural / Magic 2: ranged, Extended: Detect Supernatural 2: x100, Tracking: Detect Supernatural 2: full speed)

Equipment

Binoculars, Cell Phone (Smartphone), Commlink, Heavy Pistol, Knife, Night Vision Goggles

Offense

Initiative +13

  • Banishment: Movement Attack 10, +12 (DC Dog 20)
  • Dispel Magic: Nullify 8, +12 (DC Will 18)
  • Gladius Strike: Strength-based Damage 1, +12 (DC 19)
  • Grab, +15 (DC Spec 13)
  • Heavy Pistol, +16 (DC 19)
  • Knife, +12 (DC 19)
  • Spear Strike: Strength-based Damage 2, +13 (DC 20)
  • Spear Throw: Strength-based Damage 2, +13 (DC 20)
  • Throw, +12 (DC 18)
  • Unarmed, +16 (DC 18)

Languages

Native Language

Defense

Dodge 14, Parry 14, Fortitude 8, Toughness 8/5, Will 12

Power Points

Abilities 72 + Powers 135 + Advantages 55 + Skills 46 (91 ranks) + Defenses 22 = 330

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