Fire Controller - PL 10
Strength 1, Stamina 2, Agility 2, Dexterity 2, Fighting 3, Intellect 0, Awareness 2, Presence 2
Advantages
All-out Attack, Improved Aim, Improved Critical 4: FIre Manipulation, Luck 2, Power Attack, Precise Attack (Ranged, Cover), Ranged Attack
Skills
Acrobatics 6 (+8), Close Combat: Unarmed 1 (+4), Deception 7 (+9), Insight 4 (+6), Perception 4 (+6), Persuasion 4 (+6), Ranged Combat: Energy Control 5 (+7)
Powers
Fire Immunity: Immunity 6 (Damage Effect: Fire & Heat, Environmental Condition: Heat)
FIre Manipulation
Blast Wave: Burst Area Damage 8 (DC 23; Burst Area 2: 60 feet radius sphere)
Energy Control: Energy Control 12 (DC 27)
FIre Area: Environment 5 (Heat (Extreme), Impede Movement (2 ranks), Visibility (-5), Radius: 500 feet)
Fire Aura: Energy Aura 8 (DC 23; Accurate 4: +8)
Fire Ball: Burst Area Blast 10 (DC 25; Burst Area: 30 feet radius sphere)
Fire Constructs: Create 10 (Volume: 1000 cft., DC 20)
Fire Flare: Burst Area Dazzle 10 (Affects Sense: Vision, Resisted by: Fortitude, DC 20; Burst Area: 30 feet radius sphere)
Fire Gate: Teleport 6 (1800 feet in a move action, carrying 50 lbs.; Portal)
Fire Healing: Healing 7 (Action 2: free, Energizing, Persistent, Restorative; Limited: Must Absorb Fire to Heal)
Multi-Fire Blast: Blast 10 (DC 25; Accurate: +2, Multiattack)
Flight: Flight 7 (Speed: 250 miles/hour, 0.5 miles/round)
Force Field: Force Field 12 (+12 Toughness)
Offense
Initiative +2
Blast Wave: Burst Area Damage 8 (DC 23)
Energy Control: Energy Control 12, +8 (DC 27)
Fire Aura: Energy Aura 8, +11 (DC 23)
Fire Ball: Burst Area Blast 10 (DC 25)
Fire Flare: Burst Area Dazzle 10 (DC Fort 20)
Grab, +4 (DC Spec 11)
Multi-Fire Blast: Blast 10, +10 (DC 25)
Throw, +3 (DC 16)
Unarmed, +4 (DC 16)
Complications
Enemy
Identity
Languages
Native Language
Defense
Dodge 6, Parry 6, Fortitude 7, Toughness 14, Will 8
Power Points
Abilities 28 + Powers 77 + Advantages 11 + Skills 16 (31 ranks) + Defenses 18 = 150