Bone Demon (Earth 618)

Overview

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A strange boy that the Phoenix six team met in one of the alter realities. Has the ability to turn into a huge skeleton demon when engaged in combat. Origin unknown. Powers: Ability to control bones, Create structures out of bones, Generate more bones from his own body, Regeneration, Bone Weaponry, Fires bone bullets from his fingertips and has a fetish for making bone walls.

Name:
Alias: Bones. Cowboy Bones
Gender:
Age:
Nationality:
Status:

Powers

Abilities

Game Stats

Bone Demon - PL 11

Strength 2, Stamina 4, Agility 4, Dexterity 4, Fighting 7, Intellect 0, Awareness 0, Presence 2

Advantages
All-out Attack, Close Attack 2, Diehard, Improved Critical 4 (Bone Bullets: Blast 10), Improved Disarm, Improved Initiative, Improved Trip, Jack-of-all-trades, Luck 3, Move-by Action, Power Attack, Ranged Attack 6

Skills
Acrobatics 1 (+5), Insight 6 (+6), Perception 8 (+8)

Powers
Bone Manipulation
Body Bone Spikes: Energy Aura 8 (DC 23)
Bone Bullets: Blast 10 (DC 25, Advantages: Improved Critical 4; Multiattack, Penetrating 10, Accurate (+2))
Bone Crush
Bone Explosion: Burst Area Blast 11 (DC 26; Burst Area (30 feet radius sphere), Increased Range (perception))
Bone Minions: Summon 7 (Horde, Controlled, Sacrifice, Multiple Minions (2 minions))
Bone Objects: Create 11 (Volume: 2000 cft., DC 21; Impervious, Innate)
Bone Valley (Area): Burst Area Blast 11 (DC 26; Burst Area (30 feet radius sphere), Selective)
Bone Weaponry: Strength-based Damage 11 (DC 28)
Bone Whips: Affliction 11 (1st degree: Hindered, 2nd degree: Immobile, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 21; Increased Range (ranged))
Protection: Protection 9 (+9 Toughness)
Regeneration: Regeneration 10 (Every 1 round)
Undead Immunities: Immunity 15 (Aging, Critical Hits, Life Support, Sleep, Starvation & Thirst)

Offense
Initiative +8
Body Bone Spikes: Energy Aura 8, +9 (DC 23)
Bone Bullets: Blast 10, +12 (DC 25)
Bone Explosion: Burst Area Blast 11 (DC 26)
Bone Valley (Area): Burst Area Blast 11 (DC 26)
Bone Weaponry: Strength-based Damage 11, +9 (DC 28)
Bone Whips: Affliction 11, +10 (DC Fort 21)
Damage: Damage 11, +9 (DC 26)
Grab, +9 (DC 17)
Paralyze: Affliction 11, +9 (DC Fort 21)
Throw, +10 (DC 17)
Unarmed, +9 (DC 17)

Complications
Motivation: Responsibility
Motivation: Thrills

Languages
Native Language

Defense
Dodge 9, Parry 9, Fortitude 4, Toughness 13, Will 0

Power Points
Abilities 46 + Powers 87 + Advantages 19 + Skills 8 (15 ranks) + Defenses 7 = 167